This Little Piggie
low-res mesh made in 3dsmax,rather than creating a displacement I sculpted a high res version of the mesh in Zbrush & rendered that in Mentalray. diffuse & bump painted in deep paint I'm trying...
View ArticleCityscape
an experimental piece for me..using per pixel camera mapping & projecting painted geometrie back onto itself for re-rendering,something I've never done before but am very pleased with the luxury of...
View ArticleA Quiet Street
playing with light in a quiet city street,originally quite a colourful render with lots of warm & cool colours I found the destaurated look had more character to it. thanks for viewing
View ArticleThe Quiet City
made as a study of urban environments, do you think this image can stand on it's own without being populated with people? made in 3dsmax with postwork in Photoshop thank's for viewing
View ArticleIce Base
who knows what they get up to in Antarctica? I've had this image in mind for a while now..finally completed. looking forward to your comments Cheers Stefan >> Hi resolution image <<
View ArticleUrban Future
sometime in the future... a composition from dozens of renders & various render passes. model & render in 3dsmax..postworked in Photoshop Happy new year! Cheers Stefan >> Hi resolution...
View ArticleDungeon Environment
this was originaly quite a large & detailed scene but I culled it back to something more intimate that could render more quickly. several lighting,volume & specular passes rendered with post in...
View ArticleOpen Wide
Open up & say ahhh Low-res model is made in 3dsmax..with a hi-res version in Zbrush..made from concept to render in about 8 hours. a few errors remain..a few texture seams on the snakes :..but I...
View ArticleSci-fi Corridor
an environment I made last year,in preparing some shots for a reel I figured it was time do a large beauty shot of it. scanline render in 3dsmax here is a short flythrough of the environment: 17mb...
View ArticleIndustrial
This is a slight deviation from the Sci-Fi Environment I'm working on(see the link in my sig for the full models progress) ..the old grungy tiles & checkerboard floors inspired this cold scene....
View ArticleThe Valley
This came about while working on a larger poject,I had been using the same buildings in an island setting,but render times & other problems lead me into making this one as a break. the building was...
View ArticleUrban Environment
hi. this is a stylised city environment,modeled & rendered in 3dmax using final Render..textures & post in Photoshop 4 hour rendertime @ 4k.. with a 300k polycount the wheels were initialy made...
View ArticleThe Tin Can
made for the fun of doodling in sci-fi..this model was made with an old retro style in mind, this is my first time using Vray,I've been quite impressed with the lighting options,nice & easy to...
View ArticleThe Grow Room
this is a scene I made a while ago & finaly got around to rendering only recently..with so many reflections & such clean lines to deal with the rendertimes were terrible.. I'm hoping to...
View ArticleAlpine Village
I wanted to create a sci-fi style base/village & give it a christmas card atmosphere, most of the buildings were made last year for another project,the mountain was done in zbrush,most of the work...
View ArticleFuturescape
The futuristic cityscape is always fun to work on. this was rendered as several passes using finalrender and a couple days of texturing in photoshop,the scene was so heavy some elements had to broken...
View ArticleA Brighter Cleaner Future
something clean & green for a change. these buildings are modeled in 3dmax & arranged in Vue which has been ideal for handling large amounts of vegetation,there's something like 4billion polys...
View ArticleThe Walled City
Another futurescape,with this image I'm trying to push myself into using more color, Inspired by the layered & cluttered look of Kowloon walled city(which has now been torn down & made into a...
View ArticleUrban Wonderland
this scene was made in 3dmax,rendered with Finalrender, The buildings have been modeled for various projects over the last few months & in a rush of inspiration I threw them all into this scene...
View ArticleWaterworld
This one makes use of many of the same elements from my last gallery submission.though going for a much brigher mood modelled in 3dmax & Rendered using finalRender....I spent a while playing around...
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